![]() ![]() The best solution for The Outer Worlds 2 would be making more locations like Monarch - the kind that inspires exploration and a sense of vastness.Ĭomparisons between The Outer Worlds 2 and Starfield are inevitable, but the two games are likely to differ in direction, tone, presentation, and of course gameplay. Meanwhile, the planet Monarch gave players larger areas and secrets to explore, along with an abundance of quests to entertain and direct. For example, the asteroid Scylla was so small that, while a good number of quests took players there, the call to explore and want to return was minimal. There is absolutely nothing wrong with only having a handful of planets, but making sure they're of sufficient scale and explorability is vital to making sure the sequel isn't as short as The Outer Worlds was. What Obsidian should probably do is focus on the locations planned for The Outer Worlds 2 and simply make sure they are fleshed out. While the game should be a good bit larger than the original, there is no need for it to be near the size Starfield is purported to have. So with Starfield promising over 1000 fully explorable planets, Obsidian may feel pressure to maybe not fully compete, to but somewhat scale up the size of the sequel. Even though The Outer Worlds received positive reviews, one of its biggest weaknesses was its scale, as planets - especially in the second half of the game - got relatively small and could feel restrictive. The issue The Outer Worlds 2 may feel releasing a good bit after Starfield is the need to compete with it, mainly when it comes to scale. Related: Starfield Will Have Fallout 4's Best Feature Exploring a corporate-dominated outer system where players get to decide whether to support the people, the corporations, or simply look after themselves was a winning premise with the first game, and one would expect that to continue with the sequel. While not much is known about this sequel - minus that it will be set in a new star system with a new crew - it is fair to expect it will be similar to the first. ![]() The Outer Worlds 2, on the other hand, isn't receiving as much attention. Features like this properly implemented into a Bethesda game is exciting fans already and have brought much hype for the game. Promising gameplay features such as ship and base building, space battles, and even full exploration of over 1000 planets has led to Starfield being compared to No Man's Sky. It's hard to imagine that The Outer Worlds 2 will hit PS5, especially considering that games like Starfield have already been confirmed to be Xbox exclusive.Starfield is shaping up to be a very Fallout-like game but set in space. While the original game launched on PlayStation 4, this was because it was announced for that platform before Microsoft purchased Obsidian. Because Obsidian is now owned by Microsoft, The Outer Worlds 2 should release into Xbox Game Pass on day one. Obsidian did not announce a release date or platforms, but it will likely release on Xbox Series X, Xbox Series S, and PC. The Outer Worlds 2 appears to be early in development, as indicated by its reveal trailer. The Outer Worlds 2: Release date and platforms To keep things consistent, we may be seeing the return of the Board in some way, but that's merely speculation. In order to save the failing Halcyon colony, players took on the mega-corporations that ran everything. The first game was set hundreds of years in the future as humanity expanded colonies across the galaxy. We don't know anything about the story in The Outer Worlds 2 except that it will feature a "new solar system, new crew, same Outer Worlds," according to the trailer description. Source: Obsidian (Image credit: Source: Obsidian) Of these weapons, we're hoping to see Science weapons and Unique weapons make a return as they offered special abilities that normal weapons did not. The Outer Worlds also allowed players to upgrade any of the weapons and armor they earned while exploring. For instance, if you want to carry a large amount of items without being over-encumbered, you'll invest in your Strength attribute. Though we haven't seen any real gameplay footage of The Outer Worlds 2, you can expect it to look much like the original, but probably with enhanced graphics and textures.Įxpanding on the original, The Outer Worlds 2 is expected to let players create their own character by selecting various attributes, perks, and skills they'd like to focus on. In its announcement trailer, we see characters that have some form of rocket-powered boots. It plays very much like Fallout, in that regard. Like its predecessor, The Outer Worlds 2 features primarily first-person gameplay, allowing players to use a variety of melee and ranged weapons in combat. Regardless, players end up learning that all contact with Earth has been lost. ![]() Depending on your choices, the game can end in a few different ways. ![]()
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